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Bin Picking: Flange 4 Holes

SUMMARY

Physics-simulated, photorealistic RGB renders of metallic 4-hole flanges in industrial KLT/Euronorm bins, generated with Extreme Domain Randomization (EDR) for sim-to-real transfer, with pixel-accurate instance masks. Access this dataset on Kaggle: Bin Picking Flange 4 Holes

Samples

Segmentation
Rendered
RenderedSegmentation
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About the Dataset

A synthetic dataset for instance segmentation of 4-hole mechanical flanges in cluttered industrial bins, targeting applications in bin-picking, sim-to-real transfer, and amodal/occlusion-heavy segmentation.

Each scene is constructed by spawning 20–30 flange instances above a randomly selected industrial container and running a rigid-body physics simulation to settle them into a natural, self-occluding pile. The settled scene is then rendered from 4 randomized camera poses under Extreme Domain Randomization (EDR) — aggressive variation of lighting, materials, and backgrounds — yielding photorealistic RGB images with per-instance segmentation masks that transfer well from simulation to real-world inference.

Specifications

Kaggle linkBin Picking Flange 4 Holes
Total images9,000
Train-Test-Val Split (percentage)70% – 10% – 20%
Views per scene4
Image resolution848 × 480
Image formatPNG (8-bit sRGB)
Annotation formatCOCO JSON, instance masks as encoded RLE
Object classes1 (flange_4_holes, category_id=8, supercategory=part)
Container classes (background)1 (bin, category_id=1, supercategory=container)
Instances per scene20 – 30 (uniform)
LicenseCC BY-NC-SA 4.0