Pose3D
SUMMARY
A position and orientation in 3D space.
python
from telekinesis import datatypes
pose = datatypes.Pose3D([1.0, 2.0, 3.0, 0.0, 0.0, 90.0])Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
data | np.ndarray | list | tuple | Required | 3D pose [x, y, z, roll, pitch, yaw] with shape (6,). Rotation uses Euler XYZ angles in degrees. |
Raises
| Exception | Condition |
|---|---|
TypeError | data can't be converted to float32 (e.g. non-numeric elements) |
ValueError | data is not rank-1, or its shape isn't (6,) |
ValueError | data contains a non-finite value (NaN/Inf) |
Attributes
| Attribute | Type | Description |
|---|---|---|
data | np.ndarray | Defensive copy of the underlying (6,) float32 array. Assigning a new value re-validates it the same way as construction. |
shape | tuple[int, ...] | Always (6,). |
ndim | int | Always 1. |
dtype | np.dtype | Always float32. |
size | int | Always 6. |
position | np.ndarray | Position [x, y, z] — a copy of data[0:3]. |
orientation | np.ndarray | Euler XYZ orientation [roll, pitch, yaw] in degrees — a copy of data[3:6]. |
Methods
| Method | Type | Description |
|---|---|---|
Pose3D.coerce(value) | Pose3D | Converts array-like data into a Pose3D. Accepts a [x, y, z, roll, pitch, yaw] array-like of shape (6,), checked the same way as the constructor. If value is already a Pose3D, it is returned unchanged. |
Pose3D.from_quat(pose) | Pose3D | Builds a Pose3D from a quaternion-encoded pose [x, y, z, qw, qx, qy, qz] (shape (7,)) — position followed by a scalar-first quaternion — and stores it as the pose's native degree-based Euler orientation. The input must be a 1D array with a valid 4-element quaternion for the rotation part. |
Pose3D.from_euler(pose, degrees=True) | Pose3D | Builds a Pose3D from an Euler-XYZ-encoded pose [x, y, z, roll, pitch, yaw] (shape (6,)). degrees selects whether the input rotation is given in degrees (default) or radians; either way it's stored as degrees. The input must be a 1D array with a 3-element rotation part. |
Pose3D.from_rotvec(pose) | Pose3D | Builds a Pose3D from a rotation-vector-encoded pose [x, y, z, rx, ry, rz] (shape (6,)) — position followed by an axis-angle rotation vector whose magnitude is the angle in radians. The input must be a 1D array with a 3-element rotation part. |
Pose3D.from_transformation_matrix(transformation_matrix) | Pose3D | Builds a Pose3D from a (4, 4) homogeneous transformation matrix. |
to_transform3d() | Transform3D | Converts this pose into the equivalent Transform3D, built from its position and degree-based Euler orientation. |
to_numpy(copy=True) | np.ndarray | Returns the pose's coordinates as a plain array. With the default copy=True you get an independent copy; pass copy=False to get a direct reference to the internal array instead, so mutating it also mutates the Pose3D. |
copy() | Pose3D | Returns a new, independent Pose3D with the same data. |
Representations
| Representation | Method | Result |
|---|---|---|
| Quaternion | as_quat() | (7,) float32 [x, y, z, qw, qx, qy, qz] — this pose's position, followed by a scalar-first quaternion equivalent to its Euler XYZ orientation. |
| Euler XYZ | as_euler(degrees=True) | (6,) float32 [x, y, z, roll, pitch, yaw]. degrees=True (default, this pose's native representation) or degrees=False for radians. Always an independent copy. |
| Rotation vector | as_rotvec() | (6,) float32 [x, y, z, rx, ry, rz] — position, followed by a rotation vector (axis-angle, magnitude = angle in radians). |
| Transformation matrix | as_transformation_matrix() | (4, 4) float32 homogeneous transform matrix encoding this pose's position and Euler XYZ orientation. |
Operators
| Operation | Behavior |
|---|---|
p == other | True only if other is also a Pose3D with element-equal data. False for anything else. |
len(p) | Always 6. |
np.asarray(p) / np.reshape(p, ...) | Returns a copy of data as an np.ndarray; NumPy functions accept a Pose3D directly. |
Visualization
python
import rerun as rr
# Your code block
# ....
rr.init("pose3d_example", spawn=True)
datatypes.visualize(pose, entity_path="/pose", label="Pose3D")Example
python
"""Demonstrates the Telekinesis Pose3D datatype."""
import time
import numpy as np
import rerun as rr
from loguru import logger
from telekinesis import datatypes
def pose3d_example():
"""Demonstrate creation, inspection, operations, visualization, and serialization."""
# ======================= Create ============================================
pose_data = [0.5, 0.2, 0.5, 0.0, 60.0, 90.0]
pose3d = datatypes.Pose3D(pose_data)
logger.info(f"Created Pose3D: {pose3d}")
pose3d_from_quat = datatypes.Pose3D.from_quat(
[0.5, 0.2, 0.8, 0.0, 0.0, 0.3826834, 0.9238795]
)
logger.info(f"Pose3D created from quaternion: {pose3d_from_quat}")
pose3d_from_euler = datatypes.Pose3D.from_euler(
[0.5, 0.2, 0.8, np.radians(30), np.radians(45), np.radians(60)],
degrees=False,
)
logger.info(f"Pose3D created from radians: {pose3d_from_euler}")
pose3d_from_rotvec = datatypes.Pose3D.from_rotvec([0.5, 0.2, 0.8, 0.0, 0.0, np.pi / 2])
logger.info(f"Pose3D created from rotation vector: {pose3d_from_rotvec}")
pose3d_from_matrix = datatypes.Pose3D.from_transformation_matrix(
np.eye(4, dtype=np.float32)
)
logger.info(f"Pose3D created from transformation matrix: {pose3d_from_matrix}")
# ======================= Inspect ===========================================
logger.info(f"data={pose3d.data}")
logger.info(f"shape={pose3d.shape}")
logger.info(f"ndim={pose3d.ndim}")
logger.info(f"dtype={pose3d.dtype}")
logger.info(f"size={pose3d.size}")
logger.info(f"position={pose3d.position}")
logger.info(f"orientation={pose3d.orientation}")
# ======================= Operations =========================================
pose3d.data = [0.1, 0.2, 0.3, 0.0, 0.0, 90.0]
logger.info(f"Updated Pose3D: {pose3d}")
pose3d_copy = pose3d.copy()
logger.info(f"Copied Pose3D: {pose3d_copy}")
pose3d_numpy = pose3d.to_numpy(copy=True)
logger.info(f"NumPy Pose3D: {pose3d_numpy}")
pose3d_quat = pose3d.as_quat()
logger.info(f"Pose3D as quaternion: {pose3d_quat}")
pose3d_euler_deg = pose3d.as_euler(degrees=True)
logger.info(f"Pose3D as Euler degrees: {pose3d_euler_deg}")
pose3d_euler_rad = pose3d.as_euler(degrees=False)
logger.info(f"Pose3D as Euler radians: {pose3d_euler_rad}")
pose3d_rotvec = pose3d.as_rotvec()
logger.info(f"Pose3D as rotation vector: {pose3d_rotvec}")
transformation_matrix = pose3d.as_transformation_matrix()
logger.info(f"Pose3D as transformation matrix:\n{transformation_matrix}")
transform3d = pose3d.to_transform3d()
logger.info(f"Pose3D as Transform3D: {transform3d}")
reshaped = np.reshape(pose3d, (6,))
logger.info(f"Pose3D with np.reshape: {reshaped}")
# ======================= Visualize =========================================
rr.init("pose3d_example", spawn=True)
datatypes.visualize(pose3d, entity_path="/pose3d", label="Pose3D")
datatypes.visualize(
transform3d, entity_path="/pose3d/transform3d", label="Pose3D As Transform3D"
)
# ======================= Serialize / Deserialize ===========================
start = time.perf_counter()
serialized = datatypes.serialize(pose3d)
serialization_ms = (time.perf_counter() - start) * 1000
start = time.perf_counter()
deserialized = datatypes.deserialize(serialized)["param_0"]
deserialization_ms = (time.perf_counter() - start) * 1000
logger.info(f"Deserialized Pose3D: {deserialized}")
logger.info(f"Round-trip successful: {pose3d == deserialized}")
logger.info(f"Serialization time: {serialization_ms:.3f} ms")
logger.info(f"Deserialization time: {deserialization_ms:.3f} ms")
if __name__ == "__main__":
pose3d_example()
